Good design is making something intelligible and memorable. Great design is making something memorable and meaningful. - Dieter Rams
No designer has had a stronger direct influence upon modern consumer industrial design than Dieter Rams. Whether it's an Apple iPhone, a Bowers & Wilkins speaker or a Plus Minus Zero CD player, the shadow of Dieter Rams' designs still loom across the landscape of today's best designs. Rams was the head of design at Braun, the German consumer manufacturer, in which he emerged as one of the most influentials industrial designers in the late 20th century. All the products were elegant, minimalistic, easy to use and at the same time, they conveyed a strong visual language.
We covered some of Dieter Rams' work here and here before, but this post is more about the man and his designs.
In the early 1960s the Federal Republic of Germany gradually emerged from the isolation resulting from National Socialism and World War II. America was now no longer only a model to emulate, but also an export market, primarily for German cars made by Mercedes, Volkswagen or Porsche. And Electronics.
Good Design in Ten Principles.
When he arrived at Braun, Rams applied his architectural skills to the design of exhibition sets and offices, but became increasingly interested in products. In 1956 he worked with the Ulm tutor, Hans Gugelot, on the development of the SK4 radio and record player. Abandoning the traditional wooden cabinet, they devised an unapologetically industrial metal case for the SK4 with two pale wooden sides. The operating panel was positioned on the top next to the turntable, rather than hidden away at the side. Originally the cover was to have been made of metal, but it vibrated too much in tests and was replaced with transparent plastic which exposed the mechanics of the record player. Rather than being repulsed by the sight of electrical apparatus, consumers considered it chic and transparent lids became an industry standard. The plastic lid also gave the SK4 its nickname – “Snow White’s Coffin”.

Dieter Rams remained design director of Braun until 1995 when he was succeeded by Peter Schneider. During his forty years at Braun, he developed products to be manufactured at vast scale and used daily by millions of people, yet he remained as provocative and questioning as ever in his quest for “good design”.
Modern products from the likes of Apple, Bowers & Wilkins and plusminuszero, all reveal the strong influence of Dieter Rams in their designs.
“I think that good designers must always be avant-gardists, always one step ahead of the times,” he said in a speech to the Braun supervisory board in 1980. “They should – and must – question everything generally thought to be obvious. They must have an intuition for people’s changing attitudes. For the reality in which they live, for their dreams, their desires, their worries, their needs, their living habits. They must also be able to assess realistically the opportunities and bounds of technology.”

His design mantra could be translated in 10 principles:
• Good design is innovative.
• Good design makes a product useful.
• Good design is aesthetic.
• Good design helps us to understand a product.
• Good design is unobtrusive.
• Good design is honest.
• Good design is durable.
• Good design is consequent to the last detail.
• Good design is concerned with the environment.
• Good design is as little design as possible.
This is exactly, his approach to "good design", and you can read it in his book Less and More. Very few companies these days adhere to these principles, one of them is Apple (as Rams himselfs mentions in the film Objectified). There's no denying you can clearly see the long shadow of influence of Dieter Ram's work in Apple's Senior Vice President of Industrial Design, Jonathan Ive's work for Apple.

It's disappointing to note nowadays much of consumer electronics are seemingly designed to be disposable items, with a cheap look and feel, limited durability. Technological advances are made by leaps and bound each year, so what you are buying today will likely be considered obsolete next year, perhaps explaining why manufactures don't go the extra mile to infuse more "industrial design" into everyday products. We only hope more companies begin listening and following Dieter Ram's 10 principles of design, with the hopes 25 years from now, people will look back for inspiration from today's designs.
[Sources: Design Museum, Gizmodo and Gestalten]






Sprout Side Table
Funny, I was talking with my five-year-old today about how obsolescence is now designed into our gadgets, and the environmental impact this is having. It's a shame that so much money is spent on designing the outside of the item and so little attention is spent on making the inside last. Obviously it's because we as novelty-seeking consumers are all hungry for bloated, feature-rich gadgets, so we have only ourselves to blame.
I am sure your five-year-old found that an odd conversation :).
I will say in my recent search for a replacement receiver I was sad to find that the newer model of my broken receiver took away so much hardware (pre-outs/power/etc) for features such as iPhone apps. I am guessing its much easier to bloat the price of hardware with cheap features as opposed to functional hardware.
I don't see how any of the items above are designed to last longer than many current consumer goods. Manufacturing quality as a whole has significantly increased, many items are just rapidly outdated and are therefore no longer useful.
Modern technology has become, by nature, to quickly evolving for modern products to necessitate lasting construction.
A TV from the 70's may have been built to last. But thats because TV technology did not change very much from 1970-1990.
Old home telephones may have stood the test of time. But thats because the means for connecting those phones did not change very much from 19XX-1980.
Since technology has become such a rapidly evolving field (much to its benefit) technological products are only manufactured to operate as long as they current.
Cell phones, TV, computers, media devices, etc etc etc dont have to (dare I say, shouldnt) last 20 years... because no one is going to be using them that long.
Ansela, I disagree with just about everything you said. But rather than argue about whether or not a designers work can be influential long after they've done their work (which is all the post was trying to say in citing Apple), I'll instead take issue with your dismissal of the environment being besides the point, or not being about design.
A product doesn't exist in a vacuum - it's not just about what happens after its unwrapped. Design isn't only about the shape or functionality of the object itself - you need to weigh how effective it is with the audience it was designed *for*, no???
If it took 1000 hours and rare precious metals to build each and every iPhone before it went out the door, are you saying its design would be just as good as if an identical-looking phone could be built in 10 minutes with regular materials? Of course not! Design is an adjective, but it's ALSO a *verb* ...it considers the process which results in the object.
Based on that, I'd argue that design *needs* to consider the environment. If the materials, for example, are REALLY pretty but also cause noxious fumes that make the user sick... still good design? If a gorgeous little toy designed for children is tiny and smooth and does amazing things, but 2 out of every 100 kids winds up swallowing it... still good design? Of course not. So it's not really just about "the product, the product!", is it?
HOW things are made, WHAT they're made of and WHY they exist, what purpose they serve greatly impacts their overall design value to me. Anything can just be pretty.
I wonder if Ansela is always so contrary or if she just woke up in a bad mood today.
There is no controversy to saying Mr. Ives walks in the great Dieter Rams' shadow. Mr. Ives has spoke of the great influence of Mr. Rams on his work himself and the calculator on the i-phone is very much a nod to the classic calculator Mr. Rams designed for Braun.
What makes Mr. Rams' work remarkable is his clean, well proportioned shapes.
Each of us owe a debt to those who came before us - but that does not discredit our own work that comes thereafter. Not learning from the past for the sake of originality seems insane to me.
who's ansela?