Final Frame: A Real Home Turned Into a FPS Game

Final Frame: A Real Home Turned Into a FPS Game

Gregory Han
Aug 17, 2011

Michael Stevenson over at Basenji Games modeled a portion of his very own home, using a computer game engine to render 8 realistic rooms (down to the undoubtedly mostly ignored exercise bike in the corner of the room) as a "playable" tour. We're thinking home renovation via railgun or grav gun would be a perfect fit here, right?

We recently finished putting together a playable proof-of-concept of the first floor of our house. We had been nervously waiting to see if it would actually run after our Mac Pro finished its month-long run cranking out light maps. Luckily it seems to be smooth sailing!

This video shows off 8 of the house's 19 distinct rooms, about 25% of our full environment. The house sits atop a rocky continental island with more areas to explore.

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