Last night we had the opportunity to get some hands on time with the new Samsung Galaxy S II for Sprint. To say that this phone is anticipated would be selling it a bit short considering the amount of talk that has surrounded the release of this device stateside. While this phone won't be available for purchase from Sprint until September 16 (AT&T & T-Mobile to follow) we were happy to get one in our hands to play with at the event.

The Tech and Specs:
With a 1.2GHz dual-core processor, the Samsung Galaxy S II is undeniably fast. It responds to input quickly and has a snappy feel in everything it does. The phone comes equipped with Android 2.3 Gingerbread operating system with a layer of Samsung TouchWiz frosting ontop; the Sprint and T-Mobile versions sport an even bigger and beautiful Super AMOLED Plus 4.52" touchscreen compared to AT&T's 4.3" version. It's still no Retina Display, but Samsung's Super AMOLED is a category leading display otherwise.
All three flavors of the Galaxy S II are 4G capable, an 8 megapixel autofocus camera in the rear and 2 megapixel camera up front (the smartphone version of a mullet: "business up front, party in the back"), 1080p HD video recording, and support of Google's video chat technology. An accelerometer and gyroscope can recognize movement along six-axis. If you're an avid Android user, on paper this is arguably one impressive phone from a technology standpoint. But it's also proved to be far from ideal from our hands-on trial.
Coming from iOS, navigating through the Galaxy S II's UI still feels just as convoluted as it always has felt using the Android OS. I was not sure when to swipe or tap, and in what direction in order to get to the content that I was looking for, but one could argue we'd become accustomed in due time. The Samsung TouchWiz interface does help give the phone a more uniform look, but from a design perspective, we still feel Android still struggles with visual continuity and details that iOS and Windows Phone 7 offer.
During one of the demos, the phone experienced a hiccup when pinning a widget to the home screen and the Samsung rep assured us that those sorts of things are only happening because the device had been handled by so many people with the settings changes six ways from Sunday. While we can appreciate that people may want to customize their phone through adding more and more items to the home screen, we found our design nerd selves dying a little with each new addition to an already busy UI. In a weird way it reminded us of viewing Myspace pages back in the day that were so littered with content from users expressing themselves that they became unreadable, reflecting an ongoing opinion Android devices would be best served without the extra UI layer and bloatware tacked on by carriers.

How it Looks:
Now here's the most notable issue we had using the Galaxy S II: the screen is big, which means the whole phone is also big. This could be either a plus or minus, depending on your hands. I have small hands, and in the above photo you can see how my hands are dwarfed by the S II. It's practically a tablet, and it was difficult to hold the phone comfortably with just one hand.
The rep tried to show me ways in which I could hold the phone one handed, and while his assistance helped slightly, I was unable to get a good grip on this phone without using two hands. The fact that someone needs to show you how to hold the phone with one hand so you don't drop it and can type is ridiculous (but perhaps no more ridiculous than Apple telling us iOS users how to hold our phones while trying to make phone calls). While attempting to snap photos using the 8 megapixel camera I nearly dropped the phone more than once. Why in the world does the screen need to be this large? If I wanted a mobile device with a large screen that I could comfortably use with two hands I'd use a tablet.
Amazingly considering the large screen, the phone is freakishly light, as well as very thin. Compared to the iPhone 4, the construction feels plasticky-cheap and oddly light. While we're all for advances in technology, the lightness feels disconcerting considering the screen size, making it all the more awkward to hold and brings up concern about the durability. The buttons are equally ill-conceived, considering the device shoots 1080p video, one would think it would have a dedicated camera button, but no. What we thought was a dedicated camera button actually puts the phone to sleep which we found rather baffling considering the flagship status of the phone.
Closing Thoughts:
If we were just considering specs on paper and were in the market for an Android based phone, this would be a frontrunner. However, after our short demo with the Samsung Galaxy S II, we weren't wowed by the ergonomics, and to a lesser extent the material build, finding it best suited for those with larger hands and a blind eye to UI clutter.

The Samsung Galaxy S II Epic 4G Touch on Sprint will be available Sept 16 for $199 with a new two year service agreement or eligible upgrade. Pricing and availability information is not yet announced for AT&T and T-Mobile.





Comments (20)
This site always disgusts me with it's iOS bias views. I dont know why I bother :(
I wouldn't go as far as saying disgusted. But it would be nice for there to be a dedicated android user at unplggd, so they wouldn't be comparing it to iOS or wp7.
I always chuckle a bit when Apple Fanboys mention how they don't like the Android UI, as if there is a standard UI (of course, that is what they are used to). The UI on an Android device is what you make it. If someone makes a busy UI, it will be a busy UI. If someone makes a simple UI, it will be simple. Heck, you can make the UI look like an iPhone if you like.
If anything, I would think design geeks would be thrilled to make their UI look like whatever they want instead of what all the other Apple Fanboys have..
Don't get me wrong, I like Apple and some of their devices.. it is the Fanboys that tend to annoy me a little.
Oh, as for the screen size comment - this is just a pre-emptive strike for when the iPhone 5 comes out with a smaller screen. (and if an iPhone 6 comes out with a large screen, they'll all say what a great idea it was and why didn't anyone think of it before).
Ok, done with my rant..
wait till they get their hand-on on a galaxy NOTE... and there is a dedicated android user at unplggd, just not writing this post.
All of the above.
Ladies, gents: please keep criticisms in agreement with our comment policy. You're free to disagree to your heart's content, but personal attack comments will be deleted, even if we're idiot Apple fanboys.
BTW, some of us here are still pretty excited about getting our hands-on the Galaxy S II. It was actually the frontrunner choice I was going to adopt before all the release setbacks (I'm still hoping Samsung sends us a review unit). I currently use a 4.3" device right now, so the ergonomics won't be as much of an issue as Joelle had. But she brings up a valid point about the size for users with smaller hands (and on a wider scale, the issue with Android's strong focus on male-geek users).
I second the comment about the UI being as busy or simple as you want, and that's just with the stock stuff. Start adding ROMs and the possibilities...
Also, was a comment deleted already? I don't see anything above that is a personal attack...
evanb: Unfortunately, I think in many ways the rabid Android and Apple debate can be an extension of the ongoing PC vs Mac crowd argument. I personally don't care so much what you use, but what you do with it, so if Android works for your workflow and personal life, you shouldn't really care what the person next to you is using. This has often clouded a real discussion, circumventing the reasoning behind UI/hardware preferences because the discussion veers away from tech and more towards psychology, sociology, economics and the science of design.
Friends working for both Apple and Google (and there's a lot of cross pollination between the two) note the difference between the companies is not so wide, but notably flip of one another: one dictated by the user experience dictating the technology, the other where the technology shapes the user experience. We're seeing a lot of overlap between the two, but at the heart of it, these are philosophical differences we should appreciate, as the existence of Google and Apple has produced a plethora of great options for a wide range of users.
But to comment on the UI comments, I think it helps for as much as Android users like the freedom to customize, iOS users tend to seek a finished experience without the need to tweak (thus, many non-tech types love iOS). I think geeks tend to dismiss a great majority of people having no interest in tweaking their devices with ROMS and other workarounds, just as much as most people don't want to renovate their own homes (both pursuits I'm equally apt to do). I think having the freedom to tweak and change your device is a plus, but starting off with an excellent stock experience is even better.
BTW, I'd love to see more Android users with a strong design+tech background submit to contribute the next time we put out a blogger invitation...a new one is going up soon!
Gregory - just to clear your comment up a bit, customizing the UI is built into android.. you don't need special ROMs or "workarounds"
Why is that because you can tweak the android UI, it isn't considered "finished" by iOS people? If I dont want any widgets I dont use them. Often what I run on my phone is 3-4 different screens that I swipe between, my main screen as a very simple clock with weather and a simple set of switches such as wifi, BT, GPS or wifi hotspot. My other screens often have quick dials to best friends and family members and my SMS/emails.
I have 2 docks that I can swipe across also with 5 icons on each as well as swipe gesture up to open another app or bookmark ... this is how I hide my Facebook app from getting fraped by my friends. This dock means I dont need 100s of icons cluttering up my screen.
The point is, Android lets you do what you want to do, Apple tells you what you're going to do. Some of my non-tech friends have Android and I show them what they can do, sometimes they dont love it, sometimes they say oh wow thats cool. They arent given that option with iOS, and I'm talking about stock Android stuff.
oh and I currently have a Live Koi fishpond wallpaper. When I double tap the screen it drops food and the fish come to eat it up :)
I have a Galaxy S for testing purposes at work, and after several days carrying around it and my new iPhone 4 I definitely agree with the reviewer's points. No, I'm not a die-hard Apple fangirl, I honestly think that the iphone is a better designed and better put together phone. The Galaxy's screen BENDS when I press it, for heaven's sake.
PS: I have small hands as well!
I am not denying all the reviewers points. I haven't touched a GS2 yet, but I know the iPhone is very well made, and it wouldn't surprise me if the iPhone did feel like it was better made. And to be honest, I like my tech to have some heft/strength to it personally.
What I do take issue with is what seems like a continued insistence that you cannot have an Android phone that doesn't look "busy" or "cluttered" and that it takes a lot of work to make it so. It just really surprises me that self-professed design nerds wouldn't find the thought of this somewhat appealing, much like dressing up your apartment yourself to make it look the way you want.
Plus, I know, the minute Apple adds widgets to the iPhone, it'll be declared the greatest thing in the world...
Android isn't perfect yet, and I wouldn't recommend it to my grandmother, but if they can get it together and make customizing even easier and quicker, I think the design nerds will start to appreciate it more...
That being said, Apple FanBoys (and I don't include all people who like Apple products in that category) and Apple Haters will likely always be just that...
Unplggd, sponsored by APPLE.
Ha @wingfeathers we are definitely not sponsored by Apple. Since we are a small outfit, the tech we use is stuff that is purchased out of our own pockets and several of us just happen to be iOS users (although we do have some WP7, Android, and WebOS folks as well).
@Kaz I think part of the reason for that insistence (not terribly intentional) is that every demo I have ever been given for an Android product has consisted of being shown how to add more to the device with it already starting from a cluttered place. Before my eyes it just gets busier and busier like a handheld Vegas strip. The backgrounds moving and the widgets all buzzing, it's sensory overload! To someone who values simple, clean design right out of the box, these demos have not done much to show me the merits of Android (adorable mascot and great handset specs aside).
It's not much like decorating an apartment, seems like it would be more like renovating (involving gutting) an apartment and then decorating it. Which while appealing to some, is not something I look for in my mobile devices. To each their own and I can completely see the appeal of creating something exactly how you like it even if it involves much work. It's kind of funny, the sorts of things I am willing to do for my home and fiber habits (knitting & crochet) are not something I like to extend to my tech.
I'm not sure I see what the problem is. If the demos are too full of someone telling you how to add more clutter, why not just ask them how to take stuff away? Asking questions would naturally be a part of your experience of learning about a gadget in order to review it, and I'm sure you do ask questions, so why not that one?
It's just as simple and quick to take stuff away as to add it on. I've never been given one of these demos since I'm not a journalist of any stripe, but the Android phone I bought showed up with a very very clean design: there was nothing on the screen but a clock and an icon for connecting to the app store. It took me maybe 10 minutes to get things set up the way I wanted: widgets, calendar, ringtones, alarms, etc. That's 10 minutes to get things set up for the phone I've used everyday for the last 9 months. I don't think that's a huge time hurdle for non-tweakers or iOS users to overcome, and it wasn't confusing either. All the settings menus and descriptions were easy to understand.
And I say all that as someone who isn't a tweaker or a real gadget nerd, I am married to one but he mostly keeps that stuff to himself as my interest level is low- to mid-range.
Do lots of people only use one hand when typing or taking photos with their phones?
@joelle - I can understand that. My fear is that the repeated comments about the screen being cluttered may give those not familiar with Android devices the sense that they are stuck with that.
And there are a lot of Android fans that agree with you - we'd rather get a UI with nothing on it and customize it rather than having to clean the slate before customizing. My wife has Motoblur, and they are guilty of that...
ps - I can agree customizing the look of your phone could be tedious, but then again, so is hooking up for phone to synchronize your calendar and contacts! :)