When we first received our Wii, Balance Board, and Wii Fit, the at home exercise game was changed for us. We started working out at home on a more regular basis and the addition of EA Sports Active only increased our motivation. However, like with most things that involve exercise, we gradually stopped using the console for working out. The "games" grew repetitive and boring and we opted instead to take our workouts outdoors.
With the Kinect, this post series has provided motivation, but without needing to write about the experience we fear it would follow the same path as working out with the Wii. While we do enjoy some of the titles we have had the chance to review, getting the Kinect sensor to reliably see us is still an issue. We rarely had trouble with the Balance Board or Wiimotes being seen by the Wii and while we enjoy being able to workout fairly unfettered, we are not sure it is worth the frustration of needing to "Jedi mind trick," the Kinect.
One big advantage that the Kinect has, is in the titles and we think that possibly with the addition of more titles that focus on fun active activities vs workouts the title of "best workout console for us" would easily go to the Xbox 360 & Kinect. The key to good at home workouts is motivation, and if one console can make exercise more fun than the other then that makes it a winner in our book. Now, if the Kinect could just get the sensor issue sorted...
What do you think? Do you prefer working out with the Wii & Balance Board or Xbox 360 & Kinect?Weeks 1-12 with the Xbox 360 and Kinect:
- Week One: Getting Setup and Dance Central
- Week Two: Kinect Sports
- Week Three: The Biggest Loser
- Week Four: EA Sports Active 2
- Week Five: Your Shape Fitness Evolved
- Week Six: Hitting the Wall
- Week Seven: Calorie Challenge
- Week Eight: Powerful 10 Minute Workouts
- Week Nine: Holiday Game Preview
- Week Ten: Benefits of Barefoot Exercise
- Week Eleven: Active Gaming for Kids
- Week Twelve: Kinect vs the Gym